Homura Akemi Cel-shaded 3D Model

akemi_homura_front

This was the final artefact for my specialist research project utilising cel-shading to make a 3D model character look as hand-drawn 2D as possible.

The character was modelled in Maya 2013, unwrapped in UV layout, textured using Photoshop, rendered with Mentalray and used Maya’s pfxToon shader materials.

Front

akemi_homura_front

Back

akemi_homura_back

Advertisement