Homura Akemi Cel-shaded 3D Model

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This was the final artefact for my specialist research project utilising cel-shading to make a 3D model character look as hand-drawn 2D as possible.

The character was modelled in Maya 2013, unwrapped in UV layout, textured using Photoshop, rendered with Mentalray and used Maya’s pfxToon shader materials.

Front

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Back

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